Suits is a facebook strategy game in which each player is a middle manager for a classic Bond-movie-style evil organization. As a team of managers, you work together to complete a nefarious plot to take over the world, while also stabbing each other in the back in order gain favor over your peers in the organization.

Players conspire to send henchmen on missions throughout the world, with the ultimate goal of placing a deadly laser on the moon while earning the most kudos points with the Boss. Remember, it doesn’t matter who does the work, as long as you get the credit.

A combination of shared and personal mission goals leads to complex strategies. Will you be a team player or a backstabber?

I worked with Sean to design the game system for Suits. It was a challenging and intriguing problem to design a game which is simultaneously cooperative and competitive, allows for asynchronous play, doesn’t penalize the team for individual inaction, and provides an engaging level of strategy while remaining accessible as a Facebook title.

The world map, and your henchmen.

The world map, and your henchmen.

Send your henchmen on nefarious missions.

Send your henchmen on nefarious missions.


Suits
2010 (In Production)
Facebook Game
My Title: Game Designer, Producer
Team:
• Lead Designer: Sean Bouchard
• Game Design: Sean Bouchard, Bill Graner
• Producer: Bill Graner
• Software Development: Joey Kohn, Kevin Lee, Rhett Farney,
Brian Valdillez, Josh Martin, Patrick Monroe, Elliot Lee

At long last, the true meaning of Barry Manilow’s anthem. Enjoy. :)

Mandy
2004
Digital Video